Not so great, but still oddly a blast to play. It was awkward and certainly unique and memorable. If there's one plus I could point out to working on that game, it's that it has that kind of feel that sticks with a player. One way or another, most people who play that game won't be forgetting much about it.
I started a Group called "Sell Out" - tongue and cheek for marketing/sales related graphics. I could see many of these images used by my Internet Marketing friends in products like "Backlink Ninja" or "Housework Destroyer"